A&D AD-4405 Scale User Manual


 
AD-4405 Weighing Indicator Page 37
9.
9.9.
9.
Code Memory
Code Memory Code Memory
Code Memory
This indicator has four Code memories (1 through 4). Each Code memory stores a set
of setpoints, preset tare and the unit weight for piece counting.
The data is stored in non-volatile memory, and is not lost even if the AC power supply
is disconnected or cut off.
Memory number 0 is a temporary memory and the data is lost when the AC power
supply is disconnected or cut off.
The active code memory number can be changed by key switch, external control
input, or a command via the serial interface.
The data set can be copied from one code memory to another code memory.
9.1.1. Using Code Memory
Step 1 Pressing the CODE key at the weight display, Cd x is displayed with the present
code memory number x blinking. Using the following keys:
0 - 4 key..................The key to input the code memory number.
CLEAR key ..............The key to reset the code memory number (0).
+/- key.....................The key to copy the data set to another code memory
number. Proceed to step 3.
ESC key ..................The key to return to the weight display.
ENTER key..............The key to set the code memory number, stop blinking.
Proceed to step 2.
Step 2 The code memory number is set and the blinking stops. Using the following keys:
SETPOINT key ........The key to set the comparison data. Refer "10.1.2. Setting
Upper/Lower Limit Value".
PT key.....................The key to set the preset tare data. Refer "7.1.2. Digital Input".
ESC key ..................The key to return to step 1.
ENTER key..............The key to store the selected code memory number's data
and to return to the weight display.
Step 3 CoPY is displayed for 2 seconds and then C x-y is displayed with y
blinking. Using the following keys:
0 - 4 key..................The key to input the code memory number to be stored.
ESC key ..................The key to return to step 1.
ENTER key..............The key to copy number x's data to number y and to return
to step 1.
9. Code Memory