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Getting Started Playbook Analysis FBS Teams FCS Teams Advanced Strategy
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PRIMA Offi cial Game Guide
The game of college football is
always evolving, and nowhere is that
truer than in the coaches’ playbooks.
There are a slew of new plays now
available in all versions of NCAA
Football 08. The Xbox 360 and Play-
Station 3 versions have additional
playbook enhancements to emulate
the playing styles of teams for the
coming 2007-08 season. Notable
examples of these enhancements
include Minnesota’s spread offense
and Notre Dame’s 3-4 defense.
AUTO MOTION PLAYS
Many offensive plays—new and
old alike—have been revamped with
Auto Motion. Such plays can be iden-
tifi ed by looking for a green arrow
on the play art. You’ll fi nd numerous
examples of such plays on the next
several pages.
During an Auto Motion play, when
you snap the ball, there will be a
delay as the player designated by
that green arrow goes into motion.
The ball won’t be snapped until that
player completes a certain part of his
Auto Motion route.
These plays are designed to con-
fuse defenses and spoil any pre-play
defensive audibles and/or hot routes
set by your opposition. However, you
have to make sure that the 25-sec-
ond play clock doesn’t expire before
the Auto Motion route is completed,
or else you may face a delay of game.
THE NEW PLAYS
We’ve compiled a list of this year’s
new offensive formation sets and
then went in-depth to dig up as many
new plays as possible.
For all new formation sets, we
list the schools that use that forma-
tion. For all new formation sets not
used by any team (look for the word
“unused” next to the set name), we
list all plays (whether new or old) to
help those looking to customize their
playbooks.
Plays with yellow arrows are
passes. Blue arrows indicate delayed
run, block or pass routes. The plays
shown may not be available in all
versions of the game. The play art
for similarly named plays may vary
depending on formation—especially
when it comes to pass routes. For
the sake of clarity, play art is shown
only when a new play is fi rst listed
(subsequent references to that play
are colored in gray text).
The list of new plays does not
include Auto Motion plays derived
from 2007 playbooks. However, we
did create a partial list of such plays
so you can get a better feel for what
Auto Motion is all about.
Remember, some of these new
plays/formations are available only to
certain playbook(s).
NEW ACE FORMATION SETS
ACE BUNCH REGULAR
Air Force Colorado
ECU Kansas State
North Carolina Rutgers
Syracuse Tennessee
ACE EMPTY (unused)
Slot Hitches QB Draw
Slot Corners Cross Seams
HB Option Tunnel Screens
Deep Fade Speed Option
Flat Combo Post Flares
HB Bubble Scrn WR Outs
Out Attack Twin Slants
Safety Delight Skinny Posts
HB Corner Crosses
ACE SLOT HB STR
Syracuse
ACE WING TRIPS
Arkansas FIU
Maryland UCF
ACE Y-TRIPS HB STR (unused)
Curl Flat Wheel Curl Flat Corner
Twin Outs Toss
Slot Drive Texas
90 X Slam 60 All Go
QB Draw Double Cross
Deep In Levels
SOME NEW ACE PLAYS
ACE 4WR TRIPS
Statue Double Pass
ACE BIG
PA Boot Flow Y Shallow Cross
New Offensive Plays for 2008
NOTE
Flipping a called play via an
audible is a great way to take
advantage of a defensive forma-
tion that shows notable weakness
to the ipped side—make sure to
snap the ball before the defense
can react!
On the Xbox 360 and PlayStation
3 versions, the audible selection
screen provides an easy way to
scout other teams’ playbooks—
particularly the distribution of
plays between pass and run—and
therefore, their most likely offen-
sive strategies so that you can de-
vise a proper defensive game plan.
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